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Getamped 2 skin templates
Getamped 2 skin templates





getamped 2 skin templates

This section of the wiki is dedicated to listing information about skills that are not inherits from accessories. These skills can be obtained anytime in the Future Lab. I kept trying to find it through Google and told them I remember the name being an abbreviation, 'G2'-Something' until it clicked. I was trying to recall what this game was called. Today a friend asked me what MMOs I used to play. Synthesis skill success chances are heightened greatly if you put the right type of material (power, trick or life) in first when doing synthesis. I remember playing GetAmped2 between 2012-2018.

getamped 2 skin templates

There are also skills that can only be obtained with special Card Materials, these cards can be obtained by doing certain missions or events and also from Lucky Draw and Mora Shrine.Ĭard Materials will always succeed in adding the skill to the accessory, however, players can only use one Skill Card per synthesis.īe wary that the accessory are limited to 8 slots, and each skills fills up the slots. Once the system could not fit anymore inside, it will not replace any empty skill slots. To see the list of Inherited skills, go here.

getamped 2 skin templates

Increases damage by 20% when Voltage is at Max Reduces charge time of Hold Attacks by 30% Increases damage by 20% when HP gets to 25% or below Voltage charges 15% faster when giving or taking damage Increases damage by 50% for every player or NPC kill for a short time Revives once with 50 HP when HP reaches 0 Listed below are the skills by type (meaning by which buff/move/attack/stat they replace or add). Increases damage by 30% to Counter Attacks Revives twice with 50 HP when HP reaches 0 Gives Max Voltage at the start of the round These HP increases vary depending of the game mode, in Tournament, it grants 150 HP per kill, while on Mega Force it grants 45 HP per kill.







Getamped 2 skin templates